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Prince Lathel has won the Wildness: a nexus of ancient magic that now lives inside him. As if completing a journey through the forbidden Sidhe Realm was not enough, now he must fight to keep his sanity as the enigmatic whirlwind of the Wildness threatens to turn him into its mindless puppet.
The western clans prepare for war at the Tower of the Mountain King, hoping for Lathel's timely return, but not even its walls can hope to stave off the threat of King Curros and the thousands of warriors coming to conquer.
It is not King Curros that Lathel fears, but Golsheth: an ancient, virtually immortal being who plans not only to enslave the western clans, but seize an ancient source of power hidden in the West and use it to destroy the Sidhe Realm.
Carathnie races to help Lathel, but her own sidhe powers begin to fade swiftly as a result of an unexpected turn of events.
Lathel must face Golsheth in a magical contest the like of which Eire has not seen since the old gods walked its hills and forests. But can he contain the vast mind of the Wildness long enough to harness its power?
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