Δεν σας αρέσει; Δεν πειράζει! Μπορείτε αν θέλετε να κάνετε επιστροφή εντός 30 ημερών.
Δεν θα κάνετε ποτέ λάθος με μια δωροεπιταγή. Χαρίστε στους αγαπημένους σας την επιλογή να διαλέξουν οι ίδιοι οτιδήποτε από τη συλλογή μας.
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.a New to this edition:a new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.